More complicated story branching – role of randomness
To make the story more interesting and to make the same decision have different results, it is possible to place the Random Action instead of the Simple Action. When a reader chooses an action, the coincidence decides whether the first action or the other happens.
An example might be the situation when Ben got off the train and had to get to Tom's home. If he chooses to find the way on his own, let the coincidence decide whether he gets lost or not. If he gets lost, he will meet mafia members. Ben can get involved in something he had not planned. Or does the fortune take Ben's side and everything will turn out well?
And now - how to do that?
Create the state where Ben got off the train and is deciding whether he will test his sense of direction or will rather call Tom.
To add a coincidence, right-click on the state in which the reader decides, and select the Random Action.
A window similar to the Simple Action window displays. Fill out the working-title and the option for the reader. Then, it is necessary to determine the percentage probability that the event occurs. In this case, Ben has a 30 percent chance of getting lost in the streets of the city. Then you just need to to fill out the numbers of the states in which the reader moves (6-does not get lost, 7-gets lost).
The action displays on the screen.